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Vibri vib ribbon
Vibri vib ribbon











  1. Vibri vib ribbon ps3#
  2. Vibri vib ribbon series#

Also, her eyes seem to be "frozen" and barely have eye-tracking, with the exception in some occasions such as the Game Over screen or during the Tutorial.Caddy: Hmm, Halloween is over, so that can only mean one thing. Uncanny Valley: Despite looking quite adorable, Vibri's smiling may invoke this to some players.Otherwise, the faster the tempo is, the harder the track will be. However, it actually depends how high is the track's tempo. Your own music when playing with a Custom CD will become this no matter which difficulty you choose.The very experimental structure makes it tricky enough, but add in many new obstacles and a particularly sadistic chorus that throws a mind-boggling amount of platforms at you make it hard to survive, let alone keep Vibri's princess form. "Overflowing Emotions" is a major spike in difficulty compared with the songs proceeding it.Tear Jerker: One of the Game Over screens has Vibri breaking down crying after failing to beat a level.The only way around it is to copy the audio tracks from the Enhanced CD to a CD-R. If you put one in, the game hangs on the "Checking" screen until you take it out. Not an intentional feature, but the game has trouble reading Enhanced CDs (CDs with both Red Book audio and a separate sector for bonus features, usually music videos or mini-documentaries).

Vibri vib ribbon ps3#

The PS3 version doesn't have this limitation.

Vibri vib ribbon series#

However, it can be a real pain if you have a CD with a fantastic opening track, or if you want to play a whole album as a series of custom levels and don't want to exclude any songs. There is a reason for it, as the first track of CDs with both music and data (such as Vib-Ribbon itself) is the data track, and attempting to play that would produce a high-pitched screech that could potentially damage your speakers and/or eardrums. Scrappy Mechanic: Not being able to play track one on any custom CD.The scene in the Game Over screen where Vibri will get close to the screen and shout at the player in frustration can surprise many, due to its suddenness and generally being out of place.The vibration effect after Vibri gets injured several times turns her and the course into an unsettling, scribbly mess.Nightmare Fuel: While being a great rhythm game featuring an adorable vectorgraphic rabbit, there's a few elements that can be quite creepy:.While her scream when hurt isn't, Vibri's singing is definitely this, especially when you beat a high score, it's like she's making a victory song just for you!.Considering how difficult it is to earn this in the first place, the sound effect where Vibri evolves into a fairy princess.The game seems designed with this mindset, as she'll make pitiable sounds with sad animations when she's not doing well in a run, reassure the player that they can do it on a continue screen, and transforms into a happy princess if her score is high and rewards you with a song! On top of being a cutely animated bunny. Moe: Enjoyment of this game is almost directly proportionate to how endearing Vibri is as a character.It also has become a recurring inside joke within the community where it's Vibri's Trademark Favorite Food. Explanation Pronounced as "Kēki" (ケーキ), which translates to "Cake" (and doubles as Gratuitous English) in Japanese, as Vibri says the line in Vib-Ripple when revealing a Peta character that resembles a cake ◊. Heartwarming Moments: For all its Gratuitous English, "Sunny Day" definitely qualifies as a peppy, high-energy song about waking up to take in the day while excited to reunite with a friend.While in terms of aesthetics they differ pretty heavily, they have a similar lighthearted appeal. Both games being developed by NanaOn-Sha helps a lot. Friendly Fandoms: With the PaRappa the Rapper fandom.For Mojib-Ribbon this is due to it being so heavily centered around the Japanese language that translating it would require the game to be practically rebuilt from the ground up, and for Vib-Ripple it's because it completely ditches the Rhythm Game mechanics in favor of "hidden object" puzzles. First Installment Wins: The succeeding two games are not nearly as well-known or popular.Fandom-Enraging Misconception: Do NOT call Vibri "Vib-Ribbon" to a fan.The game had changed the song structure before, but it had been done much more subtly. Difficulty Spike: The bridges in "Overflowing Emotions" shift from a massive increase in tempo to slowing the level to a crawl.Cult Classic: It didn't even see a release in NA regions at first, but word of mouth over years has led to a small but devoted fanbase, which even included Shawn Layden."Roll Along" is fantastic, with its 60s rock style and sweet vocal harmonies."Universal Dance" with its sheer energy and pounding beat is pretty great.













Vibri vib ribbon